Showing posts with label Nullsec. Show all posts
Showing posts with label Nullsec. Show all posts

Tuesday, 15 June 2010

Where Are My Wormholes CCP?

Just yesterday I lost a Minmatar Blockade Runner ship, a Prowler, to a Nullsec gatecamp. In total I lost around 400 million isk, which is a fairly large sum. In order to deflect accountability for this mistake from myself and attempt to stem the guilt for producing such a horrible dent in our killboard stats, I've decided to blame CCP for this tragedy.

To explain, I live in a patch off Nullsec where there isn't a very well-stocked market. So I rely on Highsec market hubs to re-supply all my needs. To reach these hubs I try and always use wormholes which are, arguably, a lot safer than attempting to traverse the perils of Nullsec and Lowsec. I will scan down a wormhole in my Nullsec home and continue scanning to try and find a route through to Highsec. I can then use this path to bring back to Nullsec anything I particularly require.

So how did I manage to get caught in a Transport ship in a Nullsec gatecamp? Well, for around four days the pocket of seven Nullsec systems that I call home hasn't contained one single wormhole. This, despite the fact that at least one of the systems has been upgraded with the Quantum Flux Generator, a sovereignty upgrade that is meant to increase the chances of a wormhole apprearing in the system. This lack of wormholes caught me at a bad time and forced me to attempt the more dangerous route to Highsec, and I got unlucky.

Maybe the lack of wormhole spawns in the systems is also just a result of being unlucky, but I'm inclined to feel that the Quantum Flux Generator is not doing its job properly and is not attracting as many wormholes as it should be doing. For this reason I feel justified in blaming CCP for my loss.

In addition to my inability to plunder the Highsec market, our corporation as a whole has been starved of wormhole PvE. Although we live in Nullsec, it is a key desire of the corp to exploit high level wormholes from our Nullsec base. Many days we have had plenty of people online and plenty of shiny ships ready to go, but no wormholes to raid!

This method of wormhole raiding from Nullsec is a legitimate interaction with wormholes that I think CCP should support. So I'm intending on gathering some evidence on the wormhole spawns in our pocket of Nullsec and examining the effect that the Quantum Flux Generator is having on spawns. I would be really interested if anybody else has any information to give on this as well. If I feel the effect granted is too small I might ask the CSM to present it to CCP as an issue that needs looking at.

But, moaning aside, wormholes can be exploited in a large variety of different ways and it would be really nice to have Nullsec wormhole raiding as one of these ways. It should be able to provide a viable source of activity and income for a small Nullsec corp, and I could definately use a little bit of that income right now.

Wednesday, 26 May 2010

This is a Live Event Right?

Recently CCP have reintroduced Live Events to Eve. A Live Event is an in-game story scripted and coordinated by CCP Devs, in which capsuleers can participate. The Live Event currently being played out in Eve revolves around the entity Sansha's Nation who have been manipulating wormholes in order to launch attacks on systems all over the universe and kidnapping citizens of various planets.

I'm afraid I'm not going to give a potted summary of the story so far. Firstly because I don't know most of it myself, but also because I have to talk about what happened yesterday.

Although I personally haven't been able to get involved in any of the actual events, one member of our corporation, Darkcoro has been heavily involved in many of them. He was recently mentioned by name in a news article when a Sansha's Nation wormhole was collapsed by a fleet he was helping to lead. So he has been a really useful and interesting to source to have around while the events have been ocurring.

Yesterday, the 25th of May, a rumour was circulating that a Sansha's Nation invasion event was going to occur one hour before the Tyrannis patch downtime. Since I hadn't been able to witness any of the previous engagements, I felt it was time I should make the effort and see what it was all about. Darkcoro gave both myself and other members of our corporation an invite to the Operation Bad Moon fleet. Operation Bad Moon are a group of roleplayers who have been at the forefront of player interaction with the Live Events.

Once in the fleet, we were told that information had been leaked regarding this invasion event. Apparently it was to occur in a lowsec system called Maut, which is one jump from Gallente Highsec. Other rumours suggested that the CCP Dev players were going to bring a whole cap fleet, incuding a Leviathan Titan to the engagement! The fleet started to gather in Auvergne, Gallente Highsec, and the lure of getting on a Titan killmail eventually pushed the number of pilots in the fleet above 200.

This number of pilots was something that the Operation Bad Moon leaders weren't prepared for. Fleet discipline was becoming difficult to maintain and many of the wing commanders seemed rather clueless as to what the big plan was. Attempting to use Eve Voice was not a success as it seemed to be a bit tempremental so I ended up just joining the corp Vent channel.

Our corporation had our own squad in the fleet. I decided to go all-in and bring a PvP fitted, armour buffer Typhoon Battleship. In our squad we had a couple more Battleships, some Stealth Bombers and a Cruiser. We ended up at the highsec gate to Maut waiting for the action to begin.

At around 01:00 Eve time a report came through that a cyno had been lit in Maut. Through this cyno came a Nyx Supercarrier and Carrier support. In the Operation Bad Moon fleet it was assumed that these ships belonged to players who had aligned themselves with the cause of the Sansha's Nation invasion and that the actual Sansha fleet would follow. Further reports started to come in about more cynos being lit in system. Eventually our fleet was ordered to jump into Maut.

Local in Maut numbered around 600. So once grids had loaded the fleet was warped to the cynos that were close to planet six. Upon arrival our 200 strong fleet was greeted by the sight of a staggering number of Carrier, Dreadnought and Supercarrier capitals belonging to the Nullsec alliances Morsus Mihi, RAZOR Alliance, Wildly Inappropriate and Pandemic Legion, just to name a few.

It is safe to say that at this point nobody in our fleet had a clue what was going on. There didn't seem to be any Sansha around to shoot. A primary was called but a 200 man mixed sub-capital fleet couldn't make a dent on anything. After a while battleships began to be picked off including my Typhoon. At this point lag was making the game unplayable and there was a small node crash. I ended up being thoroughly confused, logging off in my pod just before the patch day downtime hit.

So this morning I endeavoured to find out what had actually happened. Where were the Sanchas? Why were so many Nullsec alliances involved? If CCP was involved why wasn't the node reinforced?

The brilliant and hilarious truth of the matter?

This was not a CCP run Live Event.

From what I have been able to make out a rumour was started by a number of Sansha sympathising players about the Live Event which the RolePlayers fell for totally. The players spread all sorts of rumours about there being an invasion in Maut just before patch downtime and there being a possibility of a Titan kill. The initial cyno in Maut was lit by these sympathisers who jumped in the Nyx piloted by ECHAeries with two triage carriers in support. Cry Havoc opportunistically lit the second cyno in Maut and jumped in a sub-capital fleet. They were then jumped by both the Morsus Mihi and Pandemic Legion capital fleets. Another cyno was also lit by United Star Federation who also brought in a few carriers. These were all joined by our large sub-capital fleet and possibly other fleets as well. I know for sure there was an Eve University fleet in the area.

It seems that ECHAeries' Nyx was primaried but due to an interdiction mistake it was able to warp out when deep into armour. The capital fleets then picked off random capitals before turning their attention to any of the sub-capital ships that remained. As downtime approached the fleets moved out of Maut and the fight ended quickly.

So far I have managed to find killmails for 1 Chimera, 3 Thanatos, 1 Moros and an Archon, along with plenty of sub-capital losses, mine included. None of the Nullsec alliance fleets seemed to suffer any losses.

All in all it was an incredibly entertaining evening, and even more so now that I know the truth of it. Is there a game like Eve where a single rumour can trigger an engagement on this scale? Tyrannis is currently patching and there will be some nice new features to play with, but it's worth remembering that sometimes it's the players that create the best content.

Interesting Links

Pandemic Legion Battle Report
Morsus Mihi Killboard
Eve Forum Thread
Scrapheap Challenge Forum Thread

Saturday, 22 May 2010

Sorry, I've Been Enjoying Eve Way Too Much to Post!

My title for this post is really the only legitimate reason I could come up with for not posting properly for so long; and the best thing about it? It's totally true!

The benefit of this little break from posting is that I have tons of stuff to talk about. But let me first tell you what's going on.

With an alt character I have joined SI Radio, an ex-wormhole dwelling corporation who are known for the show Planet Risk produced by two senior members Luminus Aardokay and Quivering Palm. Planet Risk is a great show that revolves around wormhole exploration and exploitation. SI Radio were recently forcibly evicted from their class six wormhole by the Lowsec pirate alliance Rooks and Kings. They now reside in Providence as renters living in a small pocket of nullsec systems owned by Noir Mercenary Group.

But despite living in Nullsec SI Radio have not lost their love for wormholes, otherwise I would not have joined! Nullsec systems can now be fitted with sovereignty upgrades that increase the amount of wormholes that spawn. So the big plan is to continue battling Sleepers in wormholes from the base in Nullsec, while also getting involved in the PvE and, more excitingly, PvP of the region.

The region Providence is very active and exciting at the moment. It was overrun by the big alliance Against ALL Authorities or AAA earlier this year. Rather than owning the systems themselves, they have installed other smaller alliances in the systems under strict orders not to engage in sovreignty warfare. The smaller alliances are often called 'pets', they are used by bigger alliances to live in space that the bigger alliance doesn't have the members or inclination to use properly.

As a result, Providence is a busy place, filled with small alliances. The region is currently partially united in its efforts to expel the remnants of the old sovreignty holders from the region. In particular two alliances, Curatores Veritatis Alliance or CVA and Paxton Federation who are making things as difficult as they can for the new alliances settling in. But once they have gone it is to be hoped that alliances begin to reset their standings towards each other, and the region is likely to become a haven for small gang PvP. The new space-holding alliances are very diverse in nature and play-style, from the professional mercenaries for hire, Noir Mercenary Group, to the Minmatar roleplaying alliance Ushra'Khan and many more that I currently know nothing of.

SI Radio is a tiny part of this. We rent systems from Noir Mercenary Group. So maybe that makes us AAA's pet's pet. But, whatever we are, I'm completely new to Nullsec so it feels like a whole new game for me!

So, there's your update of what's going on. I now have one character living in a class five wormhole and another in Nullsec. My focus for the blog is still going to be wormholes. But don't be surprised if some of my Nullsec exploits also begin to creep in!