Showing posts with label Safety. Show all posts
Showing posts with label Safety. Show all posts

Thursday, 8 July 2010

Try Another Ship!

I have to say upfront that I really like stealth bombers. They are fun ships to fly and can be very useful in certain situations.

But a number of recent experiences have led me to the conclusion that many people, especially wormhole dwellers, fly them badly. Not only do they fly them badly, but they fly them in totally the wrong situations.

I suspect the proliferation of stealth bombers in wormholes is due to a number of reasons. Firstly, everybody in a wormhole has a Covert Ops ship, otherwise they wouldn't be able to do anything. And since Stealth Bombers require most of the same skills I guess it makes sense for wormhole dwellers to fly them. In addition to this, they are light and can cloak, which takes advantage of both the wormhole mass restrictions and the lack of Local Chat in wormholes.

So far , so good. I'm not claiming that Stealth Bombers are bad to fly in wormholes. But every pilot should learn one very important lesson, they are paper thin! They have no tank! None.

This means that you should take the utmost care when putting them into a situation where there is the possiblity of them getting damaged. The biggest tip I can give you is:

Be prepared to flee

Make preparations before a fight to get out. During a fight, keep aligned to a celestial object and if you start to take damage, push that warp button. Keep out of both Scram and Disruptor range. If any of your enemies launch drones, you may as well exit the field straight away, because I bet they will head for you.

Ultimately Stealth Bombers are guerilla fighters. They are meant to be used for quick and decisive action that shatters the enemy in one go. Then they disappear.

But too often I've seen Stealth Bombers being used as a some kind of staple fleet ship. People are using them to camp wormholes and tackle enemy ships. They are being used as DPS ships in long extended fights. Of course they can be used like this, but only with great care and the addition of supporting ships to control the enemies range and give them an alternate target to shoot at.

So my suggestion is, if you find yourself a little too reliant on Stealth Bombers in wormhole PvP, go grab a nice T1 Cruiser. It might not be able to pack quite the punch that Stealth Bombers can, but it will have a decent tank and will be able tackle invading pilots. Not only that, but it will hurt your wallet less if things don't go to plan!

Sunday, 4 July 2010

Staying Safe in a Wormhole

Wormhole space is currently the least densely populated area of the Eve universe. Unfortunately this can have the effect of lulling people into a false sense of security. Often in a wormhole you won't see anybody who isn't in your corporation for days; it may begin to feel like nobody else plays the game.

This attitude can often lead to complacency, and complacency will get you killed. Because the reality is that wormhole mechanics mean that wormhole space is the most dangerous place in Eve that you can be. More dangerous than Highsec, or even Lowsec and Nullsec.

The key reason for this is the lack of local which enables other people to enter your system unawares. Also new wormholes can spawn at any time, giving people an ideal opportunity to surprise you. For these reasons, wormhole space is the easiest place to gank people in Eve.

This matters very little if all you are losing is perhaps one Drake per month, especially when compared to the riches that can be harvested from wormholes. But once you start mining in Hulks or hauling Sleeper loot in your Iteron V or running anomalies in your Tengu - a gank becomes a whole lot more worrying.

So here are a quick few tips for wormhole safety.

Stay Cloaked

There is no better way to remain safe than cloaking. Not only can your enemy not see you, but they also don't can't even know that you're there. You can be 5km away from a totally unsuspecting target. Use cloaking as both an offensive and defensive tactic.

Stay in Your POS

Minimise the time you spend outside of the warm and comforting embrace of your POS shield. Just be aware that people may be watching you. So if you suspect there are hostiles in the system, warp away to a random position before warping to your true destination.

Keep Some Probes Out

There is no excuse not to have probes out whenever possible. If you are running a mining operation or a Sleeper combat fleet be sure to assign somebody to keep an eye out for any suspicious new signatures in the system. There is no better way to surprise someone than jumping out of a newly opened wormhole.

Keep Spamming D-Scan

The Directional Scanner is your dim torch in the darkness that is wormhole space. It won't spot everything, but it can save your life. Just make sure to uncheck the option to use your overview settings, this way you are sure to notice scanner probes.

Keep a Scout on a Wormhole

If there are any dangerous wormholes and you have the luxury of an alternate character that can cloak, put them next to the wormhole. The wormhole activation noise is very distinctive and will be a tell-tale sign that you have a visitor. This is the only definite way to notice somebody entering into your wormhole.

There are many other precautions that you can take, but these are some of the best and most basic ones.

Pick which precautions to take based upon what is at stake. If you are gas mining in a Tech 1 Cruiser, then perhaps some of the precautions are more trouble than they are worth. But alternatively if you are flying around in your swanky faction fitted Tech 3 Strategic Cruiser, then it might be a good idea to protect your investment well.

I am sorry to say that despite these saftey measures, you will still get blown up at some point. It's just a fact of wormholes. But nothing so lucrative should be risk-free.